AI Insights · Timothy · April 2023
Top 5 Low Poly Games on iOS in Central America Q1 2023
In Q1 2023, the top 5 low poly games on iOS in Central America showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In Q1 2023, the top 5 low poly games on iOS in Central America demonstrated diverse performance metrics. Here’s an overview based on Sensor Tower’s data:
Roblox from Roblox Corporation saw a peak in weekly revenue at about $233K in the first week of January, followed by fluctuations, ending the quarter with $209K. Weekly downloads showed a declining trend from 70.6K in late December to 39.1K in the last week of March. Despite this, weekly active users remained relatively stable, hovering around the 600K mark, peaking at 626K in the week of February 20.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited experienced a significant drop in weekly revenue from $7.5K in early January to a low of $297 in late February, before rebounding to $5.1K by the end of March. Downloads fluctuated widely, with a sharp increase to 20K in the first week of January, a dip in mid-February, and a rise back to 11.5K by the end of March. Active users mirrored these trends, peaking at 22.2K in early January and stabilizing around 14.9K by the end of the quarter.
Eatventure from Lessmore UG showed remarkable growth in weekly revenue, starting at $191 in late December and peaking at $624 in mid-March. Downloads surged from minimal numbers in January to 7K by the end of March. Active users also saw a significant increase, starting from 887 in early February to 14.9K by the end of March.
Move Animals! by Supersonic Studios Ltd had negligible revenue throughout the quarter. Weekly downloads decreased steadily from 3.9K in early January to 1.1K by the end of March. Active users followed a similar downward trend, from 22.8K in mid-January to 18.7K at the end of the quarter.
Water Connect Flow by IEC Global Pty Ltd maintained zero revenue. Downloads showed a steady decline from 3.6K in late December to 1.8K by the end of March. However, active users remained relatively stable, around 14K throughout the quarter, peaking slightly at 14.5K in mid-March.
For more detailed insights and data, visit Sensor Tower.